The Conversation’s New Study examined how video games affect children’s brains. More than 5,000 children aged 10 to 12 were interviewed and tested, the results of which will be surprising for parents against video gaming. In the study, children were asked how many hours a day they spent on social media, watching videos or TV, and playing video games. His answer was ‘many hours’. The report says that on an average, children spend two and a half hours a day watching online videos or TV programs, half an hour on online social platforms and an hour playing video games.
Overall, the average child spends four hours a day and the top 25 percent gaming for six hours, which accounts for a substantial portion of children’s free time. The report suggests that gaming can prove to be both beneficial and harmful for children’s developing brains. And these may depend on the result you are looking for. For our study, we were particularly interested in the effect of screen time on intelligence — the ability to learn effectively, think logically, grasp complex ideas, and adapt to new situations.
The report said that for this study, an intelligence index was created on five tasks, two of which on reading comprehension and vocabulary, one on attention and executive function, one on visual-spatial processing (such as rotation of objects in the brain). On assessing, and one on learning ability over multiple trials.
The study says that genes are very important in this matter. For example, babies born with certain genes may be more interested in watching TV, but may have problems with learning. The data samples taken in the study were divided on the basis of gender, race, ethnicity and socioeconomic status. The study found that when researchers first asked children at age ten how much they played, watching videos and socializing online were both associated with lower-than-average intelligence. Meanwhile, gaming wasn’t tied to intelligence at all. These results for Screen Time are mostly in line with previous research. But at a later date it was found that gaming had a positive and meaningful effect on intelligence.
Whereas children who played more video games at ten years, on average, were no more intelligent than children who did not gaming. For example, a child who was in the top 17 percent for hours spent raised their IQ by about 2.5 points higher than the average child at two years.
Talking about the other two types of screen activity, social media did not affect the change in intelligence after two years. Instagramming and messaging for several hours didn’t increase children’s intelligence, but it wasn’t harmful either. Finally, watching TV and online videos showed a positive effect on children.
However, the study says that this research should not be considered completely accurate.<!–